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This project has been up a while, but it has been linking to an outside gallery.  I finally got it integrated directly into the format here.  Also it’s one of my favorites, so it’s nice to give it some late breaking recognition.
Check it out here!

This project has been up a while, but it has been linking to an outside gallery.  I finally got it integrated directly into the format here.  Also it’s one of my favorites, so it’s nice to give it some late breaking recognition.

Check it out here!

Down With The Grain

I’ve always been interested in working with wood but haven’t really had the means to mess with it in a while, living in a small urban apartment and all.  However I finally decided “So what?”  All you need is a few saws and clamps, and with enough patients and a little improvisation, it doesn’t necessarily matter what kind of workshop you have.  I decided to try my hand at some dovetailing, and in the mean time create something practical.

A few years ago I bought an old wooden trunk that I discovered to be from the 1890s.  It has ledges for a removeable tray, but the tray was long since missing.  Over the last month or so I’ve been building a new tray for it. 

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My coffee table was the only work surface I have.  It sure did make a mess, but nothing a good vacuuming and perhaps a Stain Marker won’t fix.  

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I used only hand tools for all the cutting, chiseling, and sanding.  The only time I used a power tool was to get the handles started by drilling a 1” hole with a cordless drill. That allowed me to get the coping saw in there to cut out the openings for the handles.  

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Here’s all the pieces laid out.  Since all the cuts were done by hand and eye, I did have to do quite a bit of test fitting and trial-and-error filing/chiseling to get some things to line up perfectly. 

Beginning assembly, I used a rubber mallet to fit together all the pieces.  Some slid together easier than others, so I used a bit of wood glue to make sure things don’t come apart.

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A little rough around the edges, but everything fits together like a puzzle.  At least the imperfections help make it look old, like the trunk…

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I tested a variety of Minwax stains, and “English Chestnut” ended up being the winner on this particular slab of pine.  Initially I was disappointed how poorly the pine seemed to evenly absorb the stain, even after 10 minutes of soaking, but I was much happier once I got it in the trunk and noticed how aged it made it look. 

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For now it holds some gaming controllers…

For some additional photos of the build process, check out the full album here, or for more information on the trunk it’s self you can read my old blog post about it here.

Here’s some of our latest work at Digital Kitchen.  For the Middle Eastern fragrance “Mystique” from Estee Lauder, we created a full CG film capturing the seductive female form while still respecting their sensitive culture.

The character animation, cloth simulation, set construction, and rendering were all done in 3D Studio Max & VRay.  Although we spent some time experimenting with Maya nCloth, we found that the cloth simulation in Max was much more attuned to our fast-paced pipeline, allowing for many more iterations and nearly real-time tweaking as we moved from shot to shot. 

See more information, a previz animation, and the credit list in my gallery here.

It’s hard to describe this video, this shop, this guy.  Really the only word that comes to mind is…awesome. 

It’s about a guy in Copenhagen who runs a barber shop / arcade / vintage toy shop.  Can’t really get any more unique than that.    

Been a while since I made a post.  Figured I might as well upload this I created earlier this year.  It was created during a testing period of various cloud rendering techniques.  This one was rendered entirely using VRay Fog which was being driven by Bercon Noise.  Works for fast paced far/medium shots, but falls apart quickly on closeups.  FumeFX ended up being the winner for closeup shots of clouds (NOT pictured here). 

“How Animation Works” is a tongue-in-cheek video about the production process of a CG animation.   It does a good job though of shedding light on some aspects the process that might be otherwise hard to understand by those not knowledgeable of the industry.

On this day, May 30th, Carl Faberge was born in 1846.  166 years later, he is honored by a Google Doodle and also, by happen-chance, this blog post announcing a very long awaited addition to my website: the Cosmopolitan of Las Vegas Faberge Egg branding moment.  We at Digital Kitchen completed this in late 2011 but it just never trickled onto the web until now.  Check it out.

On this day, May 30th, Carl Faberge was born in 1846.  166 years later, he is honored by a Google Doodle and also, by happen-chance, this blog post announcing a very long awaited addition to my website: the Cosmopolitan of Las Vegas Faberge Egg branding moment.  We at Digital Kitchen completed this in late 2011 but it just never trickled onto the web until now.  Check it out.

As if the movie Avengers wasn’t already amazing enough, these stunning ending titles by Method Studios were the perfect icing on the cake.  

As if the movie Avengers wasn’t already amazing enough, these stunning ending titles by Method Studios were the perfect icing on the cake.  

Finally got around to getting the sculpture/mixed media page up and working on my site.  Check it out.
Slowly working on the other broken items in Miscellaneous also…

Finally got around to getting the sculpture/mixed media page up and working on my site.  Check it out.

Slowly working on the other broken items in Miscellaneous also…

Finally got some stuff in the “Stuff” page (visible up at the top of the site).  This section will be collection of stuff and things that don’t really fit into my portfolio section.   It is reserved mostly for non-digital art related things, which will often be on-going and take the form of a blog.  

Finally got some stuff in the “Stuff” page (visible up at the top of the site).  This section will be collection of stuff and things that don’t really fit into my portfolio section.   It is reserved mostly for non-digital art related things, which will often be on-going and take the form of a blog.  

© 2012 Todd Kumpf :: toddfx :: toddkay